Sell tickets or bundles, pick your own lucky-numbers board, and draw the winners transparently — no cash tin, no book of butts, no doubts about the draw. Members buy from their phone and winners are told the moment it's drawn.
Paper raffles mean printing books, chasing money, reconciling butts and trusting a hand in a bucket. ClubApp runs the whole thing from your dashboard: members buy tickets or squares in-app, pay by card, and when you hit draw the winners are chosen on the server — with a published seed so anyone can check it was fair — and notified instantly.
Set a single-ticket price and add multi-ticket bundles — 1 for $5, 3 for $10, 10 for $25 — plus an optional bonus like "buy 5, get 1 free". Add multiple prizes, each with its own number of winners, and set exactly when sales open and close.
Anyone can browse the raffle; members pick a bundle and their tickets are held for a few minutes while they pay by card through Stripe. Once payment clears, tickets are issued automatically and land in the app — no books, no float, no counting cash.
Run a 100 Club–style board where members pick their own squares on a numbered grid. Taken squares lock live, so no two people grab the same number — or keep it classic with sequential numbered tickets. Your raffle, your format.
No one pulls tickets from a hat. When you draw, winners are chosen on the server by a random number generator with a published seed hash — so the result can be verified and can't be quietly changed. All prizes draw at once, with support for multiple winners each.
The moment the draw runs, everyone who entered gets a notification, each winner gets a personal alert that opens straight to their prize, and a celebratory winners screen shows who took home what. No ringing around the next morning.
Classify a raffle as minor or major, record a licence or permit number where one's needed, and let the server enforce a revenue cap against the prize value. Require an age confirmation at purchase and restrict sales by residency — the controls to run inside your state's rules.
Nobody pulls tickets from a hat. When you run the draw, ClubApp picks the winners on the server with a random number generator and publishes a seed hash so the result can be checked and can't be quietly changed after the fact. All prizes are drawn in one operation, and you can set more than one winner per prize.
Yes. Set a single-ticket price and add multi-ticket bundles — for example 1 for $5, 3 for $10, 10 for $25 — and an optional bonus rule like buy 5, get 1 free. Members pick a bundle, the tickets are reserved while they check out, and they pay by card.
Instead of sequential tickets, members pick their own squares on a numbered grid — like a 100 Club board. Taken squares lock in real time so two people can't grab the same number, and the draw picks winning squares the same transparent way.
ClubApp is built with Australian raffle regulation in mind. You classify a raffle as minor or major, record a licence or permit number where one is required, and the system enforces a revenue cap relative to the prize value on the server. You can also require an age confirmation at purchase and restrict sales by residency. You stay responsible for holding the right permits for your state — ClubApp gives you the controls to run inside them.
Members buy in the app: they choose a bundle, the tickets are held for a few minutes while they pay by card through Stripe, and once payment succeeds their tickets are issued automatically and sit in the app. If they win, they get a push notification and a celebratory winners screen.
Book a live demo and we'll show ticket bundles, a lucky-numbers board, the transparent draw and instant winner notifications running end to end — or join an upcoming group session.
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